Hoosiers rouses. It rouses through a perfectly measured combination of narrative, editing, composition and photography, and music. In that order, least to greatest. There’s no way to discount Jerry Goldsmith’s score and the importance of his music during the basketball game montages. They’d be beautifully cut and vividly photographed, but they wouldn’t rouse without that Goldsmith music. In the second half of the film, the music replaces Gene Hackman as the star presence. The film extends its narrative distance from the cast (Hackman least, but still Hackman) to emphasis the narrative effectiveness of montage. And it works. Hoosiers rouses.
The almost exactly halfway adjustment in narrative distance is a smooth one. The film has been focusing on Hackman’s acclamation to a new job in a new town and then that plot comes to a close. Then it’s time for basketball. The film–and ostensibly Hackman–have been waiting for it to be basketball time. The distractions are gone; director Anspaugh and writer Angelo Pizzo have precisely plotted out all the subplot resolutions. Hoosiers isn’t a particularly short film. It’s six minutes shy of two hours so halfway is about an hour; meaning the second half, the mostly basketball half, is an hour too.
It’s particularly impressive since there’s zero exposition about what’s going to happen in the second half, based on Indiana state high school basketball playoff systems from the mid-twentieth century. Pizzo’s narrative logic for Hoosiers isn’t something the audience needs to worry about. First, they’ve got to worry about Hackman. Then, they’ve got to watch some basketball.
The film opens with Hackman arriving in a (very) small Indiana town. Old pal and now school principal Sheb Wooley has hired Hackman to coach basketball (and teach civics, which doesn’t turn out to be a subplot). The townsfolk are suspicious of outsiders and don’t want Hackman coaching. They want Chelcie Ross, whose part is small but it’s one of those excellent risible asshat Chelcie Ross performances.
Barbara Hershey is a fellow teacher. She thinks Hackman is just going to try to get her erstwhile ward, Maris Valainis, to play basketball again. She doesn’t want Valainis to play (the previous coach died–before the movie starts–and it profoundly affects Valainis). Hershey also doesn’t like basketball, which gets more attention than Valainis’s arc. He’s present a lot, but he’s an enigma. Or he would be an enigma, if the movie were interested in the interiority of its characters. Hoosiers demands they have interiority, either through performance or filmic presentation (though none of the performances in the film, even from the amateur cast members, are bad–Anspaugh is outstanding with his actors). It just doesn’t want to show that interiority. It’s not interested.
Not while there’s basketball to be played.
Though Hershey’s basketball arc could be seen as the audience’s basketball arc. During one of their early bickering scenes, Hackman tries to get Hershey to understand the magic of the game. Hoosiers, in its second half, creates that magic (for Hershey and the audience).
So the first half is Hackman’s problems. The ones he makes for himself, the ones the townsfolk make for him. The one the basketball team makes for him; specifically the players. Even though the players are in most of the movie, only two of them have actual subplots. Valainis’s gets left offscreen because he’s an enigma (he and guardian Hershey don’t even share a shot together). David Neidorf gets one as an extension of Dennis Hopper’s subplot. Hopper’s the former high school basketball star now town drunk who Hackman tries to reform.
Some of the other players get little things. Steve Hollar is the one who pisses Hackman off the most frequently. Scott Summers is the religious one who Hackman eventually finds lovable–Hoosiers has its Americana, but it keeps it at a certain distance. Like it’s pretty and all but don’t get it too close. There’s probably some cut material with Hackman on that arc (Anspaugh and Pizzo’s version runs an hour longer), but what’s left is a nice recurring theme in the montage sequences.
The film ably pivots between its various pacing speeds. Once it gets comfortable relying on the montages, Hoosiers stays with them. It slows down a bit for the Hackman and Hershey subplot, which is nicely, gently done. Ditto the Hopper redemption slash recovery arc. The film slows down for those two. Otherwise, it’s got to fit in those montages.
Hopper’s great. Hershey’s good. Hackman’s great. Hackman gets the least showy role in the entire film. Even when it turns out he likes to get into screaming matches with referees, he’s still not showy. The film’s rising actions are muted; Hoosiers’s narrative distance is something else.
The production is outstanding. Carroll Timothy O’Meara’s cutting, Fred Murphy’s photography, David Nichols’s production design. All phenomenal.
Hoosiers is a fantastic film.
Directed by David Anspaugh; written by Angelo Pizzo; director of photography, Fred Murphy; edited by Carroll Timothy O’Meara; music by Jerry Goldsmith; production designer, David Nichols; produced by Carter DeHaven and Pizzo; released by Orion Pictures.
Starring Gene Hackman (Norman Dale), Barbara Hershey (Myra Fleener), Dennis Hopper (Shooter Flatch), Maris Valainis (Jimmy Chitwood), David Neidorf (Everett Flatch), Brad Long (Buddy Walker), Steve Hollar (Rade Butcher), Fern Persons (Opal Fleener), Brad Boyle (Whit Butcher), Wade Schenck (Ollie McLellan), Kent Poole (Merle Webb), Scott Summers (Strap Purl), Chelcie Ross (George Walker), and Sheb Wooley (Cletus Summers).